i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.5.3 LTS
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 5.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\janaf\OneDrive\Dokumente\My Games\FarmingSimulator2025\mods\FS25_VolvoXC90\prefabs\hella bst.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.002] Filling out basic attributes, {name='Cube.002', nodeId='1'}
i3dio.i3d.I3D:add_material:DEBUG: [hella bst] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chrom glass] Filling out basic attributes, {name='chrom glass', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chrom glass] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [chrom glass] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chrom glass] Has no Glossmap
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.010] Filling out basic attributes, {name='Cube.010', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.010] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Processing subset: numTriangles="1812" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.010] Subset 0 with '1812' triangles and numTriangles="1812" firstIndex="0" firstVertex="0" numIndices="5436" numVertices="1312"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.010] Has '1' subsets, '1812' triangles and '1312' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.002] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] transforming to new transform-basis with <Matrix 4x4 (0.1000, 0.0000, 0.0000, 0.0000)
            (0.0000, 0.1000, 0.0000, 0.0000)
            (0.0000, 0.0000, 0.1000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.002] has scale: [0.1 0.1 0.1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] New Name: Cube.002
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.004] Filling out basic attributes, {name='Cube.004', nodeId='2'}
i3dio.i3d.I3D:add_material:DEBUG: [hella bst] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [plastik.002] Filling out basic attributes, {name='plastik.002', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [plastik.002] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [plastik.002] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [plastik.002] Has no Glossmap
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.012] Filling out basic attributes, {name='Cube.012', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.012] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Processing subset: numTriangles="1478" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.012] Subset 0 with '1478' triangles and numTriangles="1478" firstIndex="0" firstVertex="0" numIndices="4434" numVertices="1110"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.012] Has '1' subsets, '1478' triangles and '1110' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.004] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] transforming to new transform-basis with <Matrix 4x4 (0.1000, 0.0000, 0.0000, 0.0000)
            (0.0000, 0.1000, 0.0000, 0.0000)
            (0.0000, 0.0000, 0.1000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.004] has scale: [0.1 0.1 0.1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] New Name: Cube.004
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.008] Filling out basic attributes, {name='Cube.008', nodeId='3'}
i3dio.i3d.I3D:add_material:DEBUG: [hella bst] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chrom.001] Filling out basic attributes, {name='chrom.001', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chrom.001] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [chrom.001] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chrom.001] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [hella bst] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [gelb.001] Filling out basic attributes, {name='gelb.001', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [gelb.001] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [gelb.001] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [gelb.001] Has no Glossmap
i3dio.i3d.I3D:add_material:DEBUG: [hella bst] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [gelb] Filling out basic attributes, {name='gelb', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [gelb] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [gelb] Write emissiveColor
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [gelb] Has no Glossmap
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.033] Filling out basic attributes, {name='Cube.033', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.033] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Processing subset: numTriangles="5406" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Subset 0 with '5406' triangles and numTriangles="5406" firstIndex="0" firstVertex="0" numIndices="16218" numVertices="3732"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.033] Subset with index 1
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Processing subset: numTriangles="4" firstIndex="16218" firstVertex="3732" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Subset 1 with '4' triangles and numTriangles="4" firstIndex="16218" firstVertex="3732" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.033] Subset with index 2
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Processing subset: numTriangles="26" firstIndex="16230" firstVertex="3740" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.033] Subset 2 with '26' triangles and numTriangles="26" firstIndex="16230" firstVertex="3740" numIndices="78" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.033] Has '3' subsets, '5436' triangles and '3792' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.008] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] transforming to new transform-basis with <Matrix 4x4 (0.1000, 0.0000, 0.0000, 0.0000)
            (0.0000, 0.1000, 0.0000, 0.0000)
            (0.0000, 0.0000, 0.1000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.008] has scale: [0.1 0.1 0.1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.008] New Name: Cube.008
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.008] no more children to process in object
